Up until now, Solidity has looked quite similar to other languages like JavaScript. But there are a number of ways that Ethereum DApps are actually quite different from normal applications.
To start with, after you deploy a contract to Ethereum, it’s immutable, which means that it can never be modified or updated again.
The initial code you deploy to a contract is there to stay, permanently, on the blockchain. This is one reason security is such a huge concern in Solidity. If there's a flaw in your contract code, there's no way for you to patch it later. You would have to tell your users to start using a different smart contract address that has the fix.
But this is also a feature of smart contracts. The code is law. If you read the code of a smart contract and verify it, you can be sure that every time you call a function it's going to do exactly what the code says it will do. No one can later change that function and give you unexpected results.
In Lesson 2, we hard-coded the CryptoKitties contract address into our DApp. But what would happen if the CryptoKitties contract had a bug and someone destroyed all the kitties?
It's unlikely, but if this did happen it would render our DApp completely useless — our DApp would point to a hardcoded address that no longer returned any kitties. Our zombies would be unable to feed on kitties, and we'd be unable to modify our contract to fix it.
For this reason, it often makes sense to have functions that will allow you to update key portions of the DApp.
For example, instead of hard coding the CryptoKitties contract address into our DApp, we should probably have a setKittyContractAddress function that lets us change this address in the future in case something happens to the CryptoKitties contract.
contract ZombieFeeding is ZombieFactory {
// 1. Remove this:
address ckAddress = 0x06012c8cf97BEaD5deAe237070F9587f8E7A266d;
// 2. Change this to just a declaration:
KittyInterface kittyContract = KittyInterface(ckAddress);
// 3. Add setKittyContractAddress method here
contract ZombieFeeding is ZombieFactory {
KittyInterface kittyContract;
function setKittyContractAddress(address _address) external {
kittyContract = KittyInterface(_address);
}
<aside> ⛔ ATTENTION ! Il y a une grosse faille de sécurité dans ce contract ! N’importe qui peux modifier l’addresse du kittyContract dans ce cas ( car EXTERNAL )
</aside>
Ownable contractBelow is the Ownable contract taken from the OpenZeppelin Solidity library. OpenZeppelin is a library of secure and community-vetted smart contracts that you can use in your own DApps. After this lesson, we highly recommend you check out their site to further your learning!
Give the contract below a read-through. You're going to see a few things we haven't learned yet, but don't worry, we'll talk about them afterward.
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address private _owner;
event OwnershipTransferred(
address indexed previousOwner,
address indexed newOwner
);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
constructor() internal {
_owner = msg.sender;
emit OwnershipTransferred(address(0), _owner);
}
/**
* @return the address of the owner.
*/
function owner() public view returns(address) {
return _owner;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(isOwner());
_;
}
/**
* @return true if `msg.sender` is the owner of the contract.
*/
function isOwner() public view returns(bool) {
return msg.sender == _owner;
}
/**
* @dev Allows the current owner to relinquish control of the contract.
* @notice Renouncing to ownership will leave the contract without an owner.
* It will not be possible to call the functions with the `onlyOwner`
* modifier anymore.
*/
function renounceOwnership() public onlyOwner {
emit OwnershipTransferred(_owner, address(0));
_owner = address(0);
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) public onlyOwner {
_transferOwnership(newOwner);
}
/**
* @dev Transfers control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function _transferOwnership(address newOwner) internal {
require(newOwner != address(0));
emit OwnershipTransferred(_owner, newOwner);
_owner = newOwner;
}
}
A few new things here we haven't seen before:
constructor() is a constructor, which is an optional special function that has the same name as the contract. It will get executed only one time, when the contract is first created.